********************************** zp_m2_jagdtiger Operating Handbook ********************************** Description Notes Installation Tags Animations Components *********** Description *********** German mobile anti-tank platform. timeline: 44-45 ***** Notes ***** Models labeled (optional) are either alternate variants/configuration of the model or the same model with a different origin. This is to assist in simple static model placement or for easier brush scripting. ************* Installation: ************* zp_m2_jagdtiger.pk3: (wolfenstein or et) main folder/ add zp_m2_jagdtiger to shaderlist.txt alternate: zp_m2_jagdtiger folder: (wolfenstein or et) mapobjects folder zp_m2_jagdtiger.shader: scripts folder add zp_m2_jagdtiger to shaderlist.txt **** Tags **** mg: attachtotag zp_m2_jagdtigerx_c# tag_zp_m2_chmg cannon: attachtotag zp_m2_jagdtigerx_c# tag_zp_m2_cn#_c# cannon strut: attachtotag zp_m2_jagdtigerx_c# tag_zp_m2_cnsprt wheels port: attachtotag zp_m2_jagdtigerx_c# tag_zp_m2_whll wheels star: attachtotag zp_m2_jagdtigerx_c# tag_zp_m2_whlr tracks port: attachtotag zp_m2_jagdtigerx_c# tag_zp_m2_trkl tracks star: attachtotag zp_m2_jagdtigerx_c# tag_zp_m2_trkr shadow: attachtotag zp_m2_jagdtigerx_c# tag_zp_m2_shdw ************************** zp_m2_jagdtiger animations ************************** [zpm1chmg chassis mg] nil [zpm2cn cannon] recoil: frames 1 20 [zpm2cn2 cannon 2] recoil: frames 1 20 [zpm2cnsprt cannon strut] lower: frames 1 15 raise: frames 16 29 [zmp2chs(x) chassis] open hatch: frames 1 22 close hatch: frames 23 44 [zpm2whll wheels portside] forward slow: frames 1 37 reverse slow: frames 38 72 forward fast: frames 73 90 reverse fast: frames 91 108 [zpm1whlr wheels starboardside] forward slow: frames 1 37 reverse slow: frames 38 72 forward fast: frames 73 90 reverse fast: frames 91 108 [zpmltrk1 tracks portside] forward slow: frames 1 37 reverse slow: frames 38 73 forward fast: frames 74 91 reverse fast: frames 92 108 [zpmltrkr tracks starboardside] forward slow: frames 1 37 reverse slow: frames 38 73 forward fast: frames 74 91 reverse fast: frames 92 108 [zpm2shdw shadow] nil [zpm1dest destroyed parts] undocumented ************************** zp_m2_jagdtiger components ************************** Specs per model (fully loaded undamaged jagdtiger model) *************** .md3: 9 vertices: 1Ok triangles: 8k skins: 3 städtisch vorrat hinterhalt Files needed for single model below. Also instructions for deleting excess models if need be. This example is for the städtisch camo. Interchange städtisch, vorrat, hinterhalt where necessary. Wheels, tracks cannon support and mg are universal. Jagdtiger [städtisch] .md3 files ******************************** Cannon: zp_m2_cn_c1.md3 Cannon 2: zp_m2_cn2_c1.md3 (optional) Chassisx: zp_m2_jagdtigerx_c1.md3 [universal] Mg: zp_m2_chmg.md3 Cannon Strut: zp_m2_cnsprt.md3 Left Wheels: zp_m2_whll.md3 Right Wheels: zp_m2_whlr.md3 Left Tracks: zp_m2_trkl.md3 Right Tracks: zp_m2_trkr.md3 Shadow: zp_m2_shdw.md3 Jagdtiger [städtisch destroyed] .md3 files ****************************************** Cannon: zp_m2_cn_c1_d.md3 Cannon: zp_m2_cn2_c1_d.md3 (optional) Chassisx: zp_m2_jagdtigerx_c1_d.md3 [universal] Mg: zp_m1_chmg_d.md3 Cannon Strut: zp_m2_cnsprt_d.md3 Left wheels: zp_m1_whll_d.md3 Right wheels: zp_m1_whlr_d.md3 Left tracks: zp_m1_trkl._d.md3 Right tracks: zp_m1_trkr_d.md3 Jagdtiger textures [städtisch] .tga files ***************************************** Delete/remove all textures labeled vorrat, hinterhalt only. Vorrat is camo 2 (_c2) Hinterhalt is camo 3 (_c3) Jagdtiger shader [städtisch] .shader files ***************************************** Delete/remove all shader entries labeled vorrat, hinterhalt only. Vorrat is camo 2 (_c2) Hinterhalt is camo 3 (_c3)