ZP_M8_R75_OPERATING_HANDBOOK

 

 

 

 

 

GENERAL INFORMATION:

 

Description: ww2 Axis Motorcycle

Timeline: 1941-44

 

RECOMMENDATION:

 

Shader intended for use of models as misc_gamemodels/model2 script_movers.

 

For misc_model use the alternate shader file. The regular non-alpha models will appear black if used as misc_models with the regular shader. If you want static misc_models, they will not fight over alpha channels while viewing more than one at a time. The alternate shader contains only the shaders that contain necessary alpha commands.

 

INSTALLATION:

 

zp_m8_r75.pk3: (wolfenstein or et) main folder/ add zp_m9_c47 to shaderlist.txt

 

alternate:

 

zp_m8_r75folder: (wolfenstein or et) mapobjects folder

zp_m8_r75.shader: scripts folder

add zp_m8_r75to shaderlist.txt

 

 

 

 

MAIN MODELS

 

Front End

 

zp_m8_r75_front_c1

zp_m8_r75_front_c2

 

Paths

 

models/mapobjects/zp_m8_r75/zp_m8_r75_front_c1

models/mapobjects/zp_m8_r75/zp_m8_r75_front_c2

 

 

Description

 

R75 front-end camo1.

R75 front-end camo1.

 

 

 

 

 

Gen Image Ref

 

 

 

Main r75 Frame

 

zp_m8_r75_c1

zp_m8_r75_c2

 

 

 

Paths

 

models/mapobjects/zp_m8_r75/zp_m8_r75_c1

models/mapobjects/zp_m8_r75/zp_m8_r75_c2

 

 

Description

 

R75 main-frame camo1.

R75 main-frame camo2.

 

Recommendation:

 

Misc_model is best for this model if used more than once in a map due to alpha channel wires not fighting in this format. Use alternate shader to avoid blackening the model in misc_model format.

 

 

Gen Image Ref

 

 

Headlamp ON

 

zp_m8_r75_hl_c1

zp_m8_r75_hl_c2

 

Paths

 

models/mapobjects/zp_m8_r75/zp_m8_r75_hl_c1

models/mapobjects/zp_m8_r75/zp_m8_r75_hl_c2

 

Description

 

Headlamp for camo1 and 2. Lights on.

 

 

 

Gen Image Ref

 

 

 

 

Headlamp OFF

 

zp_m8_xhlamp_c1

zp_m8_xhlamp_c2

 

Paths

 

models/mapobjects/zp_m8_r75/zp_m8_xhlamp_c1

models/mapobjects/zp_m8_r75/zp_m8_xhlamp_c2

 

Description

 

Headlamp for camo1 and 2. Lights off.

 

Gen Image Ref

 

 

 

Cab Model

 

zp_m8_cab_c1

zp_m8_cab_c2

 

 

 

 

Paths

 

models/mapobjects/zp_m8_r75/zp_m8_cab_c1

models/mapobjects/zp_m8_r75/zp_m8_cab_c2

 

 

 

Description

 

R75 cab-frame camo1.

R75 cab-frame camo2.

 

Gen Image Ref

 

 

Wheel Models Associations

 

zp_m8_wheel1 zp_m8_front_c1

zp_m8_wheel2 zp_m8_r75_c1

zp_m8_wheel3 zp_m8_cab_c1

zp_m8_wheel5 zp_m8_front_c2

zp_m8_wheel6 zp_m8_r75_c2

zp_m8_wheel7 zp_m8_cab_c2

 

zp_m8_Wheel4 attached to cab models.

 

Paths

 

models/mapobjects/zp_m8_r75/zp_m8_wheel1

models/mapobjects/zp_m8_r75/zp_m8_wheel2

models/mapobjects/zp_m8_r75/zp_m8_wheel3

models/mapobjects/zp_m8_r75/zp_m8_wheel5

models/mapobjects/zp_m8_r75/zp_m8_wheel6

models/mapobjects/zp_m8_r75/zp_m8_wheel7

 

Description

 

Animations

 

1 13 roll

 

Recommendation:

 

Each wheel can be scripted individually if preferred over animations.

 

Misc_model is best for this model if used more than once in a map due to alpha channel spokes not fighting in this format. Use alternate shader to avoid blackening the model in misc_model format.

 

 

 

Gen Image Ref

 

 

 

Shadow Models Associations

 

 zp_m8_shadow1 zp_m8_front_c1

zp_m8_shadow2 zp_m8_r75_c1

zp_m8_shadow3 zp_m8_cab_c1

 

 

 

 

 

Paths

 

models/mapobjects/zp_m8_r75/zp_m8_shadow1

models/mapobjects/zp_m8_r75/zp_m8_shadow2

models/mapobjects/zp_m8_r75/zp_m8_shadow3

 

Description

 

Alpha model shadow.

 

Recommended as tagged models for correct positioning.

 

 

 

 

 

DESTROYED MODELS

 

Main model destroyed

 

zp_m8_r75_c1_d

zp_m8_r75_c2_d

 

 

Paths

 

models/mapobjects/zp_m8_r75/zp_m8_r75_c1_d

models/mapobjects/zp_m8_r75/zp_m8_r75_c2_d

 

Description

 

Complete static destroyed models with wheels and headlamp for R75 camo1 and 2. Does not include destroyed cab model.

 

Recommendation:

 

Misc_model is best for this model if used more than once in a map due to alpha channel spokes not fighting in this format. Use alternate shader to avoid blackening the model in misc_model format.

 

 

 

Gen Image Ref

 

 

 

 

 

 

Cab model destroyed

 

zp_m8_r75_c1_d

zp_m8_r75_c2_d

 

Paths

 

models/mapobjects/zp_m8_r75/zp_m8_r75_c1_d

models/mapobjects/zp_m8_r75/zp_m8_r75_c2_d

 

 

Description

 

Complete static destroyed cab for R75 camo1 and 2.

 

Recommendation:

 

Misc_model is best for this model if used more than once in a map due to alpha channel spokes not fighting in this format. Use alternate shader to avoid blackening the model in misc_model format.

 

Gen Image Ref

 

 

 

 

 

SCRIPT_MOVER GUIDE

 

Models

 

zp_m8_r75_c1 [main]

zp_m8_hlamp_c1 zp_m8_xhlamp_c1

zp_m8_r75_front_c1

zp_m8_cab_c1

zp_m8_wheel1 zp_m8_front_c1

zp_m8_wheel2 zp_m8_r75_c1

zp_m8_wheel3 zp_m8_cab_c1

 

 

or

 

zp_m8_r75_c2 [main]

zp_m8_hlamp_c2 zp_m8_xhlamp_c2

zp_m8_r75_front_c2

zp_m8_cab_c2

zp_m8_wheel5 zp_m8_front_c2

zp_m8_wheel6 zp_m8_r75_c2

zp_m8_wheel7 zp_m8_cab_c2

 

Tags

 

attachtotag zp_m8_r75_front_c1 tag_zp_m8_r75_hl_c1

 

attachtotag zp_m8_r75_c1 tag_zp_m8_r75_front_c1

 

attachtotag zp_m8_r75_c1 tag_zp_m8_r75_cab_c1

 

attachtotag zp_m8_r75_front_c1 tag_zp_m8_wheel1

 

attachtotag zp_m8_r75_c1 tag_zp_m8_wheel2

 

attachtotag zp_m8_r75_cab_c1 tag_zp_m8_wheel3

 

 

 

 

 

 

 

 

 

 

 

Animations

 

 

 

Animations

 

1 13 roll

 

 

 

 

Gen Image Ref

 

 

 

 

 

 

 

SCRIPTING NOTES

 

Models:

 

zp_m8_r75_front_c1 pivot ex.

 

faceangles 0 -35 0 1000

faceangles 0 35 0 1000

 

zp_m8_wheel[all] turn forward

 

faceangles 360 0 0 1000

 

 

 

 

 

 

 

zenith-ply 2009.